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Home Racing World • View topic - 3D Printed 1/32 Vintage Asphalt Modified Coupe

3D Printed 1/32 Vintage Asphalt Modified Coupe

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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Audi1 » Sun Feb 08, 2015 9:48 am

Vintage 1/24, your work is excellent!

I have a question for you. Can you use the same 3D design software to create bodies for cars (I'm not sure if that modified body that you show a line drawing for is a 3D design or the lines off a body that you have/made)? If you can, then is this not a reasonable way to make a body mold that you could subsequently use to turn out resin bodies, or simply use to make 3D printed bodies? I ask because there are a lot of cars that I would like to get bodies for, but they are not available; either in molded plastic or in resin.

Allan
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Vintage 1/24 » Mon Feb 09, 2015 4:31 pm

GTI -
Thanks for those photos - I am still thinking about the best guide setup - very helpful.

Racie35 -
This is a single solid piece of plastic. it really couldn't be built in one solid piece in any other way other than 3D printing. It is kind of amazing technology.


Audi -
That '35 Chevy Coupe is something I drew from scratch of a specific race car, it is not a scan or anything, and it will be 3D printed. Currently I also have a '37 Chevy that is in the works that will be more useful.

I may just 3D print one body at a time as needed, or as you say, print a single master and pull a mold to knock out resin copies - whatever makes more sense as far as quality, durability, convenience, and cost are considered.

Any subject, any scale is certainly possible.

It has always been tricky finding the right donor - Pyros too small, cars AMT never covered, other oddball sized die casts, and the occasional unusual promo kit that came in at 1/29th scale - it was always hard to find certain cars in certain scales. Making a master from wood, clay, styrene or something else was challenging, even for the best modelers at the top of their game.


This should open up things.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Racie35 » Tue Feb 10, 2015 9:28 pm

Amazing stuff for sure
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby GTI » Sat Feb 14, 2015 8:41 am

Vintage, how gos the progress on the 3D modified? Very interested in the development….awesome work.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby whitworthnut » Sat Feb 14, 2015 9:48 am

What software are you using for the design?
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Vintage 1/24 » Sun Feb 15, 2015 11:11 am

Audi1-
I hope the PM helped regarding scratch building a 3D body. It is not really my field but there is fun to be had building 'car models' in virtual space from 'scratch'.

GTI-
I haven't had the opportunity to touch the files in a few weeks - sometimes 1:1 work gets in the way. But I did make good progress on another body shell, and I have a much better handle on the changes I need to make for the chassis. I will print out a body along with chassis 'version 1.1' pretty soon.

whitworth-
Any decent 3D program would work. I am a Mac user and I happen to use Strata 3D - mostly because I have it - but really pretty much any quality 3D program will do.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Nor Cal Mike » Sun Feb 15, 2015 1:02 pm

My oval track is in mothballs for the winter so I have been neglecting staying up with that is going on in the oval forum. This chassis is fantastic! I could even see a simple vacuform skin around it because it A) is closer to scale thickness. B) it would allow that wonderful chassis detail do the the talking.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Vintage 1/24 » Thu Apr 16, 2015 3:24 pm

I haven't posted any progress on this in a while, but I have been fooling around with it 'in the background'. As a hobbyist I find it a really cool way to create.

I revised/scaled the proto-chassis 102.8%. This bumped the wheel base another 2.5mm, so it would be closer to the actual car in strict 1/32 scale.

Here is the print with a shot of Krylon primer.

CHASSIS VERSION 1.1-

Image

The first one was delicate - I deliberately went right to the bleeding edge of the printer. I wanted to see what would happen at the limit of fine printing. It worked but it was delicate. I did bust it up running test laps, and it was too easy to 'torque' and 'torsion'.



UNPRIMED UPSIDE DOWN-

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I extended the 'guide plate' to the midpoint crossmember, and I thickened all of the roll bar tubes about 30%. They look a little thick to me know, but I think they will pass (I may take them down 10% from where they are now in the next iteration...).

Anyway, the increase in strength significant. I had added small tubes that spring steel or piano wire could be run up through for added structural strength, but I see that will not be necessary now. Apparently all the triangulation and structure of the full cage really stiffens the whole setup with the added thickness of the bars. I also changed out the guide mount/position to be more discrete and 1/32 friendly.



NAKED BODIES-

Image

I finished up this body and the print will be in hand tomorrow, Friday April 17th - Looking forward to that! It is a fairly accurate copy of the Jarzombek 'Offset' Modified Coupe, which was based off of a '35 Chevy. I also worked up some wide-5 inserts and air cleaners to test how those kind of items may work out.

A lot of this will be getting to understand the printers and materials. I will try to post as I go along.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby pastor bubba » Thu Apr 16, 2015 3:44 pm

It is looking good.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby sixtiesracer » Thu Apr 16, 2015 3:56 pm

Hot laps racing has a generic selection of coupes and coach bodies in 1/32 scale.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby HomeRacingWorld » Thu Apr 16, 2015 7:43 pm

Looks very good. You have put a lot of work into this.
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Re: 1/32 Vintage Asphalt Modified Coupe 3D Printed

Postby Vintage 1/24 » Fri Apr 17, 2015 10:29 am

Last edited by Vintage 1/24 on Fri Apr 17, 2015 11:55 am, edited 2 times in total.
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Re: 3D Printed 1/32 Vintage Asphalt Modified Coupe

Postby Vintage 1/24 » Fri Apr 17, 2015 11:11 am

I designed up the "version1.1" chassis with tubes/supports 'cast in place' to accommodate reinforcing .047 spring steel, in an effort to add some stiffness to the all-plastic chassis.
The system works well, and if the car is built up with wide urethane tires, or grippy foams on a lightly glued track, I suspect the added rigidity will help make it a better runner.

LONGITUDINAL "TORSION" BARS-

Image

Naturally I will trim them to size, and they are optional I suppose, but they slide-in firmly and definitely add integrity to the structure. They don't look out of place either, as the real car - the Jarzombek Coupe, used a Chrysler Torsion bar sprung front suspension setup...



GETTING MY BEARINGS-

Image

I set up this chassis to run standard Parma 1/4" diameter oilite bearings for both the front and rear. These are common and are available for both 3/32 and 1/8 axles, which allows options. This setup should guarantee a nice solid quality setup for excellent running/racing. I am going to use flanged ball bearings on this one. They also fit the 1/4" boss/bung perfectly with a nice press-fit.



Here in the quaint "seaside" Bellport Village, just about 500 feet from my desk is this historical marker...

BALL BEARING CENTER OF THE UNIVERSE-

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Turns out 150 years ago (and 500 feet) Oliver Hazard Perry was in his workshop when he moved a heavy toolbox to his bench. There was some round buckshot on the bench and he was amazed how easily the very heavy box would glide around the bench with just a touch. The idea was born and he invented lots of unusual things including a 'velocipede" four wheeled vehicle.



So how could I not include ball bearings in this 21st century effort?
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Re: 3D Printed 1/32 Vintage Asphalt Modified Coupe

Postby slotguy » Fri Apr 17, 2015 4:02 pm

Guys... I have seen this chassis up close and had a chance to check it out . And being around the real modifieds from back in the day this is a true to scale chassis of a well known long island driver and it looks just like the real car . It is more like something carrera would build if they where going to build a modified .not a resin body on a sprints plus chassis nothing wrong with that I build them all the time and love building them this is more like a racing collectable you can drive. Cant wait to check out the body should be just as nice . More to come from vintage 24 on this car soon
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Re: 3D Printed 1/32 Vintage Asphalt Modified Coupe

Postby Vintage 1/24 » Mon Apr 20, 2015 1:38 pm

I have the printed body in hand and I am very pleased with the quality.

This is what it looked like right out of the printer with no sanding/finishing.

3D PRINTED BODY SHELL-

Image

The body has pretty sharp detail and fairly smooth surfaces. There is a slight translucency to the material. I even added embossed "nymodifieds.com" lettering/identification to the inside surfaces of the coupe.



I placed it on the chassis and it looks to be an excellent fit.

BODY ALMOST ON CHASSIS-

Image

I have to notch the Coupe to fit the bars/cage here and there, but remember this is version 1.0 - the first body shell printed.



Here is another view.

BODY CONTOUR 3/4 VIEW-

Image

When I was a kid I liked to draw. Sometimes someone would come up and say something like "Hey, that figure doesn't have arms" and I would say something like " I haven't drawn them in yet"...

I think it is always difficult to show unfinished work.



That said, I have to share another item from the same run.

UNIQUE WIDE FIVE WHEEL INSERTS-

Image

Here is another item from the same printer pass. I made these up in an effort toward creating a true-to-scale wheel/insert.
They fit inside the smaller Pro-Track sized rim. Again these are unfinished 'first pass' pieces, but so far I threw on some paint and they are looking the part. The tires are smaller hub Paul Gage pieces.




I put a little primer on it.

PRIMED FOR ACTION-

Image

Still no bodywork - I just put some paint on it and let it sit way up high on the chassis for now ("the arms aren't drawn in yet").
I can see the inserts, and the overall look, and using the 'imagination ray' I can almost see where this is going if I squint my eyes just right.
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