Page 3 of 5
Re: Pipguide: a recap
Posted:
Tue Jan 10, 2017 8:39 am
by hkrslot
Very cool concept, I was wondering did anybody mention independent front wheels. For years I've used independent front wheels in my builds to reduce tire friction in the turns.
Re: Pipguide: a recap
Posted:
Tue Jan 10, 2017 10:14 am
by Modlerbob
Something just occurred to me. A race car going through a corner drives a path from the outside edge at the beginning of the corner to the apex and then back out to edge before proceeding down the next straight. This guide produces the opposite effect with the farthest outside at the middle of the corner. If this is so, it is not so authentic although somewhat cool looking.
Re: Pipguide: a recap
Posted:
Tue Jan 10, 2017 10:52 am
by Nor Cal Mike
Re: Pipguide: a recap
Posted:
Fri Jan 13, 2017 7:58 am
by PipSlot
The new version of the chassis just came in! Very happy with how this looks! I will report back with my findings, but now I just wanted to share the first photo’s ;)
Cheers,
Pim
Re: Pipguide: a recap
Posted:
Fri Jan 13, 2017 8:44 am
by BARC 1
Keep us posted.
I very much like the way the flex arm softens the entry into corners. I actually believe it helps prevent deslots and rolls resulting in more consistent trouble free laps.
Just a thought.
A fold down "latch" could be incorporated that would limit or remove the flex action of the arm to give the slotter the option. So if you build a car and send it to a proxy you could fold down the latch and solidify the guide so it behaves "normally". I built a styrene piece that goes across my front bearing blocks. When in place it does not allow the guide arm to flex. I did this to allow me to do a comparison on the exact same car, with the only difference been the flex of the guide arm.
Cheers
Dan
Re: Pipguide: a recap
Posted:
Fri Jan 13, 2017 9:03 am
by PipSlot
Thanks Dan, and that is a smart idea! hmmm :think:
Re: Pipguide: a recap
Posted:
Sat Jan 14, 2017 6:56 am
by Guildman
Pip, do you have any plans for doing a Pipguide suitable for scratch built cars? I don't buy RTRs and would love to see if your guide does the same as my piano wire-sideways-sprung brass chassis.
Cheers,
Martin
Re: Pipguide: a recap
Posted:
Sat Jan 14, 2017 7:26 am
by TuscoTodd
That is a good looking chassis!
Re: Pipguide: a recap
Posted:
Sat Jan 14, 2017 9:17 am
by BARC 1
Re: Pipguide: a recap
Posted:
Sat Jan 14, 2017 2:06 pm
by Guildman
Dan,
oh dear, I'm not sure what you mean by that reply, but I'm sure it's well considered, so could I ask you to expand on that a bit?
Thanks,
Martin
Re: Pipguide: a recap
Posted:
Sat Jan 14, 2017 3:01 pm
by BARC 1
Here is the Flex guide. I drew in the stirrup idea on one side, and on the otherside it just shows where you could drill a hole and then use nut and bolt to hold it in place.
Hope this helps
Dan
Re: Pipguide: a recap
Posted:
Sun Jan 15, 2017 6:46 am
by Guildman
Yup, didn't realise it was that simple! Sorry and thanks.
Cheers,
Martin
Re: Pipguide: a recap
Posted:
Thu Jan 19, 2017 7:54 am
by PipSlot
Re: Pipguide: a recap
Posted:
Thu Jan 19, 2017 9:05 am
by BARC 1
Oh wow. very nice. I really like the wire guides you added to the frame, Nice touch.
Also to others who are not sure about the flex guide, as mentioned earlier if you like the chassis you can always make a jig to remove the flex in the flex guide. I say this not because I have found anything to dislike about the flex guide, and am only mentioning it to highlight this could be a made into a non flexing guide as well. The drive with the flex guide is different with much "softer" cornering.
Nice, is this now available in your Shapeways shop?
Dan
Re: Pipguide: a recap
Posted:
Thu Jan 19, 2017 11:05 am
by PipSlot