More Realistic Dirt (slotcar) Racing?

Since it's been quiet in here for a while... maybe this would be a good time to do some brain picking...
Have any of you tried to simulate the action of dirt racing a bit more realistically?
That is, typically, our dirt cars have WAY too much bite and they circle the track blindingly fast. Actual dirt racing is a slower paced event, with a lot of power sliding in the corners that we all like to watch.
SO... have any of you tried REDUCING the traction at the rear SIGNIFICANTLY to better reflect this?
When I was last active in slots years ago (early 90's, mainly vintage racing), I stumbled onto some things that looked to have potential to accomplish this, but I ended up packing up the slot stuff and eventually sold it before I pursued it to see if it would pan out or not.
First, I discovered by accident that if I used the vinyl tires that came in the old 1/32 "Snap-Tite" NASCAR kits of the time... the car would spin its tires profusely, and would really slide into, and around, the curves. Throttle control became very important. This slowed down the pace of the car... but seemed to INCREASE the fun and challenge... and looked more realistic to boot.
I also learned that larger radius curves used in conjunction with the above "loose" car made the effect even better. Unfortunately, I never had the opportunity to try this concept in a racing condition (my wife and daughther had gotten their fill of slot racing!), so only ran a solo car.
So, I'm wondering if any of you have tried something along these lines... and if so, what did you use for tires that had a lot less bite? How did the idea work under racing conditions?
Comments? Experiences?
Have any of you tried to simulate the action of dirt racing a bit more realistically?
That is, typically, our dirt cars have WAY too much bite and they circle the track blindingly fast. Actual dirt racing is a slower paced event, with a lot of power sliding in the corners that we all like to watch.
SO... have any of you tried REDUCING the traction at the rear SIGNIFICANTLY to better reflect this?
When I was last active in slots years ago (early 90's, mainly vintage racing), I stumbled onto some things that looked to have potential to accomplish this, but I ended up packing up the slot stuff and eventually sold it before I pursued it to see if it would pan out or not.
First, I discovered by accident that if I used the vinyl tires that came in the old 1/32 "Snap-Tite" NASCAR kits of the time... the car would spin its tires profusely, and would really slide into, and around, the curves. Throttle control became very important. This slowed down the pace of the car... but seemed to INCREASE the fun and challenge... and looked more realistic to boot.
I also learned that larger radius curves used in conjunction with the above "loose" car made the effect even better. Unfortunately, I never had the opportunity to try this concept in a racing condition (my wife and daughther had gotten their fill of slot racing!), so only ran a solo car.
So, I'm wondering if any of you have tried something along these lines... and if so, what did you use for tires that had a lot less bite? How did the idea work under racing conditions?
Comments? Experiences?